Most of the well recognized and familiar titles on the gaming market are sports games. The category of sports is divided into 2 sub-categories: simulation and arcade. Both sub-genres seek to replicate the intensity of sports in the “actual world” but the distinction is in the implementation. If the aim is to correctly reflect all the various game components from graphics to mechanics or rely more on fun and enjoyable gameplay activities without strong importance on precision, there is a massive user base in the sports genre all around the world. This category has been prominent in the gaming world and is quite competitive.